# ElevenLabs’ SFX v3 builds a whole soundscape from one prompt

URL: https://ai-pulse.aglaganova.com/blog/elevenlabs-sfx-v3-builds-a-whole-soundscape-from-one-prompt
Published: 2026-10-31
Author: Roman Aglaganov, Full-stack developer
Category: Models
Region: Global

> The new sound-effects model is better at prompts that describe several sounds at once, handles music and vocals more convincingly, and is less likely to distort gongs, chimes and whistles, ElevenLabs says.

![Illustration: several overlapping black and grey waveform lines stacked across the frame, with one short red waveform rising above the rest](https://ai-pulse.aglaganova.com/api/media/file/sfx-v3-1.png)

Real scenes rarely contain just one sound. ElevenLabs’ example is a football clip that needs a crowd cheering, a ball dropping and the same crowd booing seconds later. Getting all of that from one text prompt has taken trial and error. SFX v3, the company’s new sound-effects model released on 29 October, is designed to make it easier.

## What is new

According to ElevenLabs, SFX v3 follows prompts that describe several sounds more reliably, so more of what you ask for ends up in the clip. It is better at effects that include music or voices, such as a musical phrase over street noise. And it produces cleaner audio, with fewer of the harsh or crackly artefacts that earlier models added to sounds like gongs, chimes and whistles.

The company says the new model beats SFX v2 in its own benchmark testing, but it has not published the results, so its claims cannot yet be checked.

## Where to use it

SFX v3 is available now in ElevenCreative, the company’s app for creators, in the Sound Effects tab, in Flows, in Studio and in the Music Editor, and in the ElevenLabs mobile app. Developers can use it through ElevenAPI. ElevenLabs suggests starting with the main action, adding the surrounding sounds and then refining the description until the scene sounds right.

## Sources

- [ElevenLabs: Introducing SFX v3 in ElevenCreative and ElevenAPI](https://elevenlabs.io/blog/sound-effects-v3)
